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When will we get AI created games, that come from the minds of gamers.

Posted on 4/16/24 at 10:21 am
Posted by DarthRebel
Tier Five is Alive
Member since Feb 2013
21237 posts
Posted on 4/16/24 at 10:21 am
How far out are we from games being created from AI, but driven by what gamers want?

We need AI to be able to (very high level)
1. Write a story within the rules of game design
2. Write code in existing gaming engines or create new engines
3. Master graphics and sound.

AI can handle #1 and do it better than humans if not nerfed by humans. #3 is evolving with AI creating fairly decent videos from text prompt. Code is probably the weakest of the three, however within a year or two it should exceed what humans could do.

We can all agree there would need to be some base generic level rules of what AI can create, there are some sick people out there. It would be amazing to tailor a game to exactly what you are looking for though.


Posted by lsuguy84
CO
Member since Feb 2009
19648 posts
Posted on 4/16/24 at 10:38 am to
Is this how we get Bloodborne 2?
Posted by DarthRebel
Tier Five is Alive
Member since Feb 2013
21237 posts
Posted on 4/16/24 at 10:41 am to
Half Life 3 man.

Posted by Bard
Definitely NOT an admin
Member since Oct 2008
51538 posts
Posted on 4/16/24 at 10:58 am to
AI is groomed by the programmers so you'll always be getting some flavor of what they think is important.



As long as this is true and there are Sweet Baby's out there, AI's ability to deliver quality will be limited.
Posted by GrammarKnotsi
Member since Feb 2013
9335 posts
Posted on 4/16/24 at 11:12 am to
Considering RDR2 blew AIs "mind"...
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27061 posts
Posted on 4/16/24 at 11:18 am to
Honestly, what I want to see first is AI controlling ambient movement and dialogue for non story NPCs. That would be a massive game changer in immersion.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
69901 posts
Posted on 4/16/24 at 1:06 pm to
quote:

Honestly, what I want to see first is AI controlling ambient movement and dialogue for non story NPCs. That would be a massive game changer in immersion


As cool as that sounds, I feel like it would scare the living shite out of me
Posted by DarthRebel
Tier Five is Alive
Member since Feb 2013
21237 posts
Posted on 4/16/24 at 1:18 pm to
quote:

Honestly, what I want to see first is AI controlling ambient movement and dialogue for non story NPCs. That would be a massive game changer in immersion.


Yup. When we go all the way back to Xbox One debut in 2013, this was what they were trying to sell. The "Cloud" was going allow this massive computing power to make the world more dynamic and immersive. We all know MSFT shite their pants after that.

The power is there now with the cloud and AI coming up with lightening fast thoughts based off real time information. With online connected games, there is no reason this should not be doable now with dialogue. Ambient movement would need to be designed into the game, but still new games should have that achievable.

Part of me is hoping Rockstar is going to blaze this trail for us with GTA6. They are leveraging some cool AI-ish code to build out the buildings, with hopefully every building is accessible.

Game development has been pretty static for years. Some better graphics and frame rates, but everything feels like it is just an iteration from something else. Flight Sim was on to something with real time weather, traffic and globe mapping.
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 4/16/24 at 1:23 pm to
quote:

How far out are we from games being created from AI, but driven by what gamers want?


So, a hentai first person shooter? I’m in.
Posted by BulldogXero
Member since Oct 2011
9763 posts
Posted on 4/16/24 at 3:23 pm to
There's a joke here somewhere about Ubisoft games already being AI generated.
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